Mobile – Rockwolf – Android, IOS, WP mobile application development company https://rockwolf-apps.com mobile apps development service provider Wed, 30 Mar 2022 05:37:47 +0000 en-US hourly 1 https://wordpress.org/?v=6.5.5 Choosing Flutter for mobile application development https://rockwolf-apps.com/choosing-flutter-for-mobile-application-development/ Thu, 19 Mar 2020 15:41:00 +0000 https://rockwolf-apps.com/?p=36463 What is Flutter?

Popular cross-platform conception could not be ignored by industry monster Google. So, React Native got his maybe main competitor for now.

Flutter is attracting a lot of attention from all the developers and customers. Many technological meetups, conferences and talk shows are referring to this particular cross-platform. The number of Flutter mobile apps in AppStore and Google Play have been increasing more and more.

Open-source developing framework for mobile applications also known as Flutter is utilized as a developing platform of mobile applications for Android and iOS. Flutter uses Dart as the programming language. You can start to meet Flutter from its home page or FAQ.

History

The first version of Flutter was known as “Sky” and ran on the Android operating system. It was revealed at the 2015 Dart developer summit, with the intent of being able to render consistently at 120 frames per second. During the keynote of Google Developer Days in Shanghai, Google announced Flutter Release preview 2 which is the last big release before Flutter 1.0. On December 4, 2018, Flutter 1.0 was released at the Flutter Live event, denoting the first stable version of the Framework. On December 11, 2019, Flutter 1.12 was released at the Flutter Interactive event, it was announced that Flutter was the first UI platform designed for ambient computing.

So, Flutter is considered as comparatively new platform, despite this, there are many famous companies who have already used this platform for their solutions, among them: Alibaba Group, Tencent, Abby Road Studios, BMW, Groupon, CapitalOne, Square, Ebay, EMAAR and, of course – Google. Thus even being new Flutter has influenced the market and has grabbed the space in the app development industry.

The developing platforms of Flutter are: Windows, MacOS, Linux.

Flutter is used to develop applications for Android, iOS, Windows, Mac, Linux, Google Fuchsia and the web.

It is interesting to know that Flutter UI elements follow specific guidelines. Flutter is freebie and open source product. Architecture based on reactive programming. Flutter is highly customizable and have fast widgets. Dart, which is used in developing, is objective-oriented programming language. The C++ rendering engine is used in it.

Advantages of using Flutter

Main but not unique advantages, which are true for almost every cross-platform frameworks:

  • Faster Development
  • Simultaneous App Updates on Android and iOS
  • Easier to Maintain and Develop New Features

All of the advantages above arise due to the main feature – same code. Developers can use the same code base for both Android and iOS apps.
The flutter development process requires less coding, and thus, one can launch faster. If developer need to add/modify feature during the maintenance, he/she just has to make it in one place for both the platforms together.

  1. High Performance. Performance of an app is very important always. Main factors impact the performance: response time, CPU usage, frame number, request number, etc. Flutter offers stable 60fps, that is the rate at which synchronously screens display a clear and smooth picture. Compared to React Native and Xamarin, Flutter framework is ahead.

  2. Hot reload feature. Flutter’s architecture has hot reload function, Just-in-Time (JIT) compilation, which allows developers to observe any change made to the code in real-time. So, no one need to re-start the app to carry on after every code modification. Updated source code can be inscribed to the app in functioning condition.

    The widget tree is automatically created by Flutter to provide the real-time. The hot reload feature makes the process speeding and improved. Developers can test new features, catch the bugs before they appear, get UI refreshed during the process without any hassle. Immediate updates is very convenient feature for devs, of course. Consequently, improved productivity assists with fast iterations.

  3. Easy to learn. Dart is simple to learn. Developers with little coding knowledge can start to develop prototypes and apps with Flutter framework. Sometimes you don’t need any mobile development experience to use it. But, in any cases, it would be problematically to create and distribute mobile application, even if not native, without deep knowledge of all the aspects of mobile apps development process.

    Moreover, Google is popular for developing well-structured and detailed documentation, which is something that React Native has an issue doing. You can go through these documents as well as video lessons and Codelabs’ practical lessons. Courses are available on Udacity and Udemy, and you can even join many Facebook communities.

  4. Perfect for MVP. The app developed using Flutter looks native on both the platform Android and iOS. If one business wants to present its products in a short time, then Flutter can be right solution. This feature provides an idea to the investors about the final look of the app.

    It would cost much more, if you have to develop two separate applications for Android and iOS from the beginning.

  5. Widgets. Flutter offers ready-designed Widgets for the look and user interface. Regardless of the size of the screen Widgets look natural, easily customizable, fast and extensible. Widgets are an absolute declaration of the user interface, unified object model that can be used for the app itself and for the entire screens. While other frameworks have separate layouts, views, view controllers. widgets as a unified object model.

    Flutter’s unified object model gives the opportunity to have every object (fonts, buttons, paddings, etc.) as widget. Developer can combine widgets to form layouts, and you can decide to utilize widgets on any customization level.

    But this tool has disadvantage as well, to be described further.

  6. Future-proof: Instant Fuchsia Support. Do you know about new and promising operating system Fuchsia from Google?

    There is contradictory info today what this OS can be and what is for, but there is probably that Fuchsia OS will replace Android in future. It is interesting that Flutter is a native framework for Fuchsia applications. If you decide to develop an application in Flutter, you will be ready to release it on Fuchsia from once it becomes actual. This can give your product an early adopter boost.

Disadvantages of using Flutter

  1. Still Only for Mobiles. Flutter can only be used for mobile applications development. Flutter is not supported by web browsers now.

    But looking at the roadmap of Flutter, we shouldn’t wait long for support for desktop and web applications.

  2. IOS problems. Flutter for mobile development has been created by Google. Google is the main competitor of Apple. Google has a direct interest in the quick fixing of bugs and making updates for Android. IOS developers worry about iOS support by Google Flutter not without reason.

    For example, IPhone settings were created on the framework to allow for possibilities of Cupertino widgets. But these and other design features were updated later and were based on iOS 10 features even though iOS 11 had already been released for a while.

    It is fair to assume that Apple, for its part, is entitled to update often both the policy and implementation of its mobile platform. Thus, Flutter realization is always in state of the catching up with changes.

  3. No third-Party Libraries. Third-party libraries play a significant role in automating software development for developers and relieving the requirement to program everything from the start. Though Flutter offers several important libraries but still lacks some functionalities which are required for the development process. Even if you have required libraries declared by Flutter, it is the high risk available that these libraries were well-tested. Sometimes, there is no other option for developer than start to invent the wheel again.

    Flutter official resource of free packages is still improving, and its tool list is still experiencing growth.

  4. Massive Size of the App. The framework Flutter could disappoint developers after the “Hello world” app got to 5Mb. For example, in comparison with Kotlin that is 550Kb and native Java that is 539Kb. But Google is working hard in optimizing the size.

  5. Stability Problem. Flutter is new, and its instability is natural. Many developers complain about the failure to work out changes in the user interface of Android and iOS. Many frustrating small unexpected issues occur from time to time.

  6. Widgets. Widgets in Flutter arranged in trees, which helps in rendering, but can lead to excessive complexity of the structure. Not trivial applications can need many layers of code to form a basic object. Therefore, adequate planning of the structure is essential in advance.

Some words about Dart

Dart is used for Flutter’s development and has both advantages and disadvantages. It is object-oriented programming language. Though, without fear or favor it is not as great as programming languages like Java orC#. It is not natural to start developers’ career with Dart, so it can be not easy to find new Flutter developers for your team. Experienced developers who tried to learn Dart usually have mixed impression…

Conclusion

Should be noticed as usually for any known cross-platform frameworks: you will get your app faster, you will save your money, you will be able to validate your business idea quicker. These are true very much in case of MVP development. But if you plan to implement many platform-specific features or different UIs for both platforms you will lose all the advantages of that framework.

There are some specific advantages of using Flutter. Hot reload, widgets, Google’s strategical plans would be very attractive for developers and designers.

Disadvantages must be taken into consideration too. Both parties Business Owners and Developers will not like instability, iOS problems, the unsupporting web. If these can be acceptable – well, if not – try to believe in Google and just wait for future upgrades or use other cross-platform frameworks or at last use Native approach.

For us in Rockwolf there is no doubt that Flutter is currently one of the most exciting tools in the market to develop mobile applications.

We advice to use it especially to e-commerce and tech-related companies and startups who want to enter the market faster and cheaper with a product that fits the definition of MVP.

Looking to have your mobile application built in React Native, Flutter, Kotlin, Swift? Rockwolf Team can help you with the making decision about Native/Cross-platform for your product.

Discuss your project


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Choosing React Native for mobile application development https://rockwolf-apps.com/choosing-react-native-for-mobile-application-development/ Tue, 10 Sep 2019 15:38:50 +0000 https://rockwolf-apps.com/?p=36438 What is it

React Native (RN) is a JavaScript open-source cross-platform mobile framework, designed for building truly native apps for mobile platforms (Android and iOS). It’s based on a JS library made by well-known Facebook site called React. Thus RN uses the same design as React, letting you compose a rich mobile UI from declarative components.

Main conception

React Native provides the benefits from both Native and Hybrid Mobile Apps.

RN lets you build apps using only JavaScript. However, unlike other hybrid mobile technologies you are not building Web App wrapped in a native container. JavaScript code-base is compiled to a mobile app identical to Android app using Java or iOS app using Obj-C.

Sounds a bit unreal. However, React Native allows to accelerate the building mobile applications across different platforms, thanks to the possibility of reusing most of the code between them.

In addition, at the back-end framework level, javascript (particularly Node.js) has begun to adopt event-driven architecture and models for application design. Because that kind of architecture is a programming approach rather than a language, event-driven apps can be written in any programming language. The architecture allows for minimal coupling, making it an excellent choice for modern, distributed application architectures. Aside from that, there are numerous other platforms in the market, such as vantiq, that might be able to provide visual editors, scripting editors, a rules system based on SQL and JavaScript, testing tools for debugging, tracing, and logging, and a visual tool for distributed deployment. These platforms are driven based on the events, making them effective in real-time data. If you’re wondering what is event driven architecture, you can read the blog posts that discuss about it to learn more.

History

There were many other attempts to do something similar before, for example:

  • PhoneGap – implementation of native components on web technologies launched in WebView

  • NativeScript – similar ideas as in React Native based on XML, JS, CSS

  • Xamarin – from Mono developers for Linux, applications are written in C #, this is Microsoft’s project.

Mark Zuckerberg mentioned about idea to bet more on native instead of HTML in 2012 He promised to deliver a better Facebook mobile experience. Jordan Walke found a way to generate UI elements for iOS from a background JS thread. Then they organised an Facebook team Hackathon to work at prototype and find the solution for the ability to build native mobile applications with this technology.

React Native was developed in 2015 by Facebook team and since that time the interest in this framework was rapidly growing. Now thousands of apps are using React Native. Among them: Facebook, Tesla, UberEats, Walmart, Bloomberg.

Let’s try to review strong and weak sides of React Native.

Pluses

  1. Faster development process. Let’s bring your app from specification to release in a shorter time frame. React Native uses some tricks like Hot and Live Reloading feature enables developers to refresh your emulator instantly without recompilation. We can iterate quickly. That’s important.

  2. Shared code-base between both iOS and Android. Major code-base can be shared across platforms. This reduces the complexity of developing two separate native apps and keeping them synced. Developer doesn’t need to switch between Xcode and Android Studio any more.

  3. More than hybrid apps. Other hybrid frameworks like Cordova or Ionic limit you to the features developed by their technologies. Some even render your entire app in a WebView. This solution does not allow to use native user interface as well as some of a mobile device functionalities available via API. But RN provides the possibility to write native code at any point.

  4. Modern development tools and JavaScript features. RN development uses JavaScript development environment with all new JavaScript features. Examples of dev tools: remote debugging plugin; Inspector like in web browsers which allows to inspect elements on simulators; performance panel to help you achieve 60 FPS animations.
    Separately, I can highlight the Node Package Manager (NPM). RN developer can use this the best dependency management and ecosystem. Developer doesn’t need to download all resources on every single launch, reduces the painful workspace regeneration and sharing issues with Cocoa Pods, as well as manages dependencies with nested resolution to avoid incorrect versioning.

  5. Open Source, Facebook supported. RN is built by Facebook and it is open source software. This helps the developers to suggest changes to make the app more efficient. RN is free to use. Moreover, it allows developers (look here for an example of one) to fix bugs and even add their own features while they are designing the app.

  6. Strong Community. React Native has one of the most active open source communities. Professional Android, iOS, Web developers bring new development concepts, suggest solutions of the most typical problems, reconsidered traditional architecture. Useful information, tricks and tips, issues solutions are available in a wide variety.

Minuses

  1. Performance still have to be considered. Using the aforesaid third-party libraries and bridges reduces a mobile app performance. In addition, smartphone memory and processor use native components, which also affects performance.

  2. Longer debugging. React Native increases speed of development, but as well increases the duration of the debugging process.

  3. Not really open-sourced. Yes, React Native is open-source software, but it is owned by Facebook, controlled by them. It is possible to become risky in case of some factors. Facebook can easily stop the development of React Native, can stop the support, and problems will begin. What is more dangerous – Facebook can refuse developers using their framework on their projects for some reasons. Here I can recall how it was painful when Facebook bought Instagram and closed access to it’s API for newer developers.

  4. Native code still required. To use some functions like accelerometer or camera you have to use native components, so there will be a separate code for Android and IOS. Developer can use third-party libraries, but they don’t cover every native function yet. Also, bridges have to be developed to link JavaScript and native components. This can increase development time, but only in case of platform depended specific functionality.

  5. Concurrency. When we want to do some heavy computation like encryption or data transformation, all user interactions will be stuck because all JavaScript code is run under a single-threaded JavaScript engine. That is not good for an app concerned with user experience. Here the developer can do some tricks with the help of JavaScript message queue, the heavy computation still awaits there and gets ready for blocking the main thread. If you’d like to learn more about thread priority in java, you can head online and watch some related tutorials or read up on the topic.

    On Cocoa, we have the wonderful Grand Central Dispatch, which abstracts thread management for us to do concurrent jobs. If we want to manage real threads on our own in RN, we can use leaking abstractions. We need to write a native module creating another JSVirtualMachine and exposes API to React Native. This can be the solution. But you should always consider performance issue in comparison between JavaScript and native solutions.

So, when it is worth

Consider these if you decide to develop in React Native

If you plan to build an app with RN and maintain it over a longer period of time, you need to prepare for more frequent updates than in native technologies (you need to update your app both when the platform has been updated and when new components have been added to React Native). This is not a disadvantage, as React Native is regularly updated and new useful components are created (monthly). But you have to remember about making more regular updates to your app. In the past developers struggled with the update process, but since version 0.59 you can make updates without any concern. Also share your plans with you mobile development partner to minimize potential risks – a mismatch between the technology and the development plans.

When is native mobile development better?

Note, that all of the recommendations below may become as less relevant as more new versions of RN are released…

  1. Apps with complex user interfaces. JS allows to build fast and smooth apps. If your application’s user interface requires too much interactions, then React Native maybe not the best choice.

  2. Apps that are designed for a single OS. The app will exclusively available on Android devices or exclusively available on iOS devices.

  3. Media players, Utilities, complex features. Apps like antivirus software, battery monitors, media players almost always use native features and APIs provided by the underlying platform. So, such apps can be coded much more easily using native languages.

    Complex features, for example:

    • QR codes scanning
    • OCR (Optical Character Recognition)
    • AR (augmented reality) / VR (virtual reality)
    • Voice assistants

When is React Native development better?

  1. Short-term game. For example, for promotional campaigns. There is no complex features and the application will not live for long, so there is no need to worry about future scale and support.

  2. Convert a website into an app. RN works on JS and websites use the same technology. That’s why, if you need to create a simple application that will show the data from your website, you can easily use React Native.

  3. When planning simple standard features.

Conclusion

There are very clear advantages and disadvantages to going with React Native. Performance really does matter, as do developer costs and speed of development. The decision you make will depend on the exact details of your situation. The app your building, the amount of funding you have, and the skillset of your team and future team members.

A startup is often about iterating on ideas, and you don’t know what’s going to work and what isn’t. Developing mobile apps for startups for 3 platforms is important. But one should not later realize no one wants to use them which would be a real shame.
RN is a good choice not only for small companies, but also for large ones. Remember Tesla, Walmart, and Uber Eats?
Yes, they use RN only for part of their products, but this is maybe because they are almost sure that they will have huge revenue even if they spend much for separate teams of Android and iOS developers and so make their main products slightly better for millions of users.

Looking to have your mobile application built in React Native, Flutter, Kotlin, Swift? Rockwolf Team can help you with the making decision about Native/Cross-platform for your product.

Discuss your project


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Rockwolf Among the Best Blockchain Developers https://rockwolf-apps.com/Rockwolf-among-the-best-blockchain-developers/ Wed, 27 Feb 2019 17:53:24 +0000 https://rockwolf-apps.com/?p=36415 It is an exciting time to build our future with blockchain and crypto! We have been developing mobile apps for Android, iPhone, and Windows since 2010. In the business world today, mobile app development is key to any company’s success. Our unique approach of establishing long-term relationships with our clients gives us the opportunity to create a unique environment for our clients and add value to their company. We can build customized products based of our clients’ needs and our ability to deliver quality has not gone unnoticed by Clutch as we have been featured among the best blockchain developers.

We had successful experience of contribution in cryptocurrency and blockchain software development. That was:
– DCR well-known project. We took part in Android and iOS development; – Buzzshow project. We did mobile application development and consultancy. 

Clutch is a B2B ratings and reviews company based in Washington DC. They are committed to connecting small, medium, and large enterprises alike to business services that will help assist them in overcoming their business hurdles. Clutch ranks business services based on a unique methodology that stems from technical capability, market presence, and verified customer reviews. The strength of our work speaks volume as we’ve received outstanding reviews on our Clutch profile. Here’s a look at just a few:

Rockwolf is excellent at delivering exactly what you want.” – CEO, Findme Holdings LLC

They made the app that we wanted, things worked, and they often went the extra mile.” – CTO, Startup in Connected Devices

“Their team always tried to understand not only our technical requirements but also the business requirements.” – Android Developer, Conference Management System

Our reputation has expanded elsewhere to Clutch’s sister websites: The Manifest and Visual Objects. The Manifest, which is a business news and how-to website that provides industry reports and other metrics to help businesses narrow their search or a business partner. On there, we are featured among the best mobile app development companies in Kiev. Visual Objects is a showcase website that displays portfolios for creative agencies to help businesses visualize a potential project before hiring an agency.

Thank you to Clutch for including us in their research and thank you to our clients for their honest reviews so we can continue to improve and advance our success. To receive such great feedback on our projects opens a plethora of opportunity for us and we are excited to continue to move forward!

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How much does a mobile application cost https://rockwolf-apps.com/how-much-does-a-mobile-application-cost/ Mon, 02 Mar 2015 16:31:14 +0000 https://rockwolf-apps.com/?p=35693

One of the first questions of the mobile applications’ customer, even at the stage of initial introduction to the concept of the application is the question “How much does a mobile application cost?”

On the one hand for us as developers, this question of “how much does it cost to develop an app” cannot be simple, especially at the moment when it is not really clear what needs to be done, not to mention the well-documented requirements and done criteria.

On the other hand – the question is pertinent. Let the answer is approximate, but it will make it clear whether it is worth venturing the work, whether prospective customer profits from this product are comparable to the potential cost of developing it. Thus at early stage you can stop and save your time and the client’s time and the developer’s time.

This article will help in the first place potential customers, not deeply familiar with the standard process of software development for mobile platforms, to understand the basic principles and pricing factors in this area.

To begin with we recommend to consider the very popular lately example of calculation the cost of a mobile application, published in the Darwinapps blog in the form of a visual comparison with the cost of cars. An example is, of course, rough, but fair enough and easy to understand:

And so, the app might cost as much as the car costs, depending on what you want to see as a final result. It also depends on the kind of app you want – enterprise or regular. The idea of the costs and efforts behind app development is very good for simple understanding. If you want to learn more about the difference between enterprise apps and regular apps, you might want to read blogs like this one – https://www.darwoft.com/blog/enterprise-mobile-app-development-darwoft – for clarity.

If the numbers on infographic seemed to you too big, maybe you are one of those many people who have heard of the thousands of developers from freelance sites, ready to make the applications of any complexity for just pennies. Imagine this: designers and composers create exciting things for free; Architects in a minute create a stable and extensible application framework that takes into account all your requirements, even those of which you forgot to mention; programmers with humility scribbling at night initially ingenious code; testers for a couple of taps detect and describe all defects, including problems with performance. Would you believe it?

The most amazing thing is that a lot of developers really create something for $ 3,000, and even publish it in the App Store and Google Play. If you only need something simple working, if you do not pursue quality, if you need a very trivial functional, then indeed would be reasonable to give the work to a student-programmer, who will do for you this something for very little money, for the sake of practice.

But no doubt that in harsh reality the development of qualitative, albeit small applications for mobile market – is a long, difficult and expensive process.

For companies developing mobile applications the most significant component of the cost of their services – is salaries of specialists, members of the project team, working on the project. This means that the cost of application development is directly proportional to labor costs of the project team. As it is known, the salaries of programmers, designers and testers are quite high in the market today. Ukrainian specialists are favorably stand out for customers for their very high professional level and lower wages than, for example, in the U.S. or leading countries of the EU. Consequently, the cost of developing a mobile application by Ukrainian programmers will be cheaper than, say, English, with all other conditions being equal, and the quality will be not worse.

If you look at the project through the lens of a standard software development process and the use of a project management methodology, it is possible to properly organize the cost of each phase of the project and for each type of work. But this article is not about the software development methodologies , so lets consider simplified process, and only the essential steps.

Each project must go through the concept design phase, when requirements are being produced and formalized, specifications are being developed, including application mockups, also maybe some additional research should be done to avoid technical risks. This is also the point where you consider any extra features or accessibility options you would want the app to have – text to speech conversion for your app’s content via providers like WellSaid Labs, for example. Despite the frequent misconception about the immateriality of this stage this is the most important point, on which depend the whole success of the development: the right thinking through the project will save us of labor-intensive and numerous changes in future stages, and therefore unnecessary expenditure budget. That is why we have to involve the best experts here, i.e. the most expensive, who must understand what the customer wants and explain to (to formalize and specify) developers what they need to do and how. According to the complexity and size of the project, this stage may take a week, a month, or longer. During this time, if there are any specific requirements such as implementing an AEM logger, perhaps to develop a secure app, then enlisting the help of experts may be the wisest choice. A simple start without this step is only possible if the task is completely trivial. During this and the further steps we will have to pay an amount proportionate to the period of specialists assignment and, no matter what kind of payment schema has been approved – hourly based or fixed cost: software development company will lay the calculation of man-hours in the fixed cost estimation.

The next step – is the development of graphic design. If your project is mostly graphics solutions, then this most creative stage will be the most difficult. When it is hard to understand why everything is being done so slowly, when there are many disagreements about the solutions, many of which being redesigned, many being approved a long while. The cost of the graphic designers for mobile applications is slightly higher than of the web designers, but lower than of the programmers, for example. The cost of this phase may be small, if you decide to use the standard controls in the main, if there are not a lot of graphics in the app, such in case when the application is composed of a small number of screens and these screens don’t have much differences from each other. Otherwise – the cost increases.

Coding. Usually (there are exceptions) the longest stage. Mobile developers are expensive specialists. Price is high, depending on the complexity. How to understand how much this phase will cost for your particular application? This will be estimated by developers who, after having received the specification of the conceptual design phase, will be able to evaluate their tasks with a good degree of accuracy. We recommend to prepare the largest budget exactly for this stage, especially if the project is not easy and unforeseen technical difficulties are possible.

Separate important point for this phase is integration with server-side, if provided. Often a lot of time is spent on debugging the application work with the server. For developer is very difficult to foresee problems in this part, problems appear almost always. By the way, if the project involves the backend, admin panel, etc., then of course it is another part of the additional cost.

Testing. QA specialists are the cheapest resources, but only in comparison, for example with the programmers. It’s not just users who are trying to test the just-written application, they have special knowledges, they are using different research methods and approaches, they are experts in search of defects and inconsistencies.

On average, the testing process can last 30% of the time spent on coding. It should be understood that the testing phase is also a stage of bugs fixing, which also involves programmers.

Support – post-release support for the project, which includes the improvements and bug fixing. Do not confuse with the warranty period, when all fixes are made for free. The interesting thing is that you have to realize that you have to pay even for inaction or rather waiting for change requests for support team. And this is justified, because the time of professionals is money, nevertheless they do something or just wait for the tasks, they have to be paid salaries in any cases. Why can not they do other work while waiting for change requests? They can, but then you have to wait until they finish that another job before they can start your very urgent matter. So, decide for yourself what kind of support you need, for how long and under what conditions, and negotiate with the developer company. But it is better to raise the issue before the project commencement.

On top of that the customer should keep in mind a wider range of costs in accordance with his business plans and strategies.

Obviously the budget will be needed to bring product to market: advertising company, and everything that can be connected with it, the creation and support of multiple versions (for example, free and paid, for different segments of the market), the collection and analysis of analytical data, customer assistance, periodic application updates. How much money will it take to marketing – a topic for another conversation, but it is important to understand that mobile application, even if it is very good, can easily get lost and “die” without marketing events among millions of other applications.

Finally, we can give some useful advices that can help customers plan their expenditure on mobile application:

  • Separate budget for the development and promotion of mobile application
  • Never assume that for extremely small money you will receive a good product. The disappointment of what you get will worth much more than you are able to save on price.
  • Always leave a budget buffer for possible revision and improvement of application. You can never foresee everything and evaluate the application in advance, some important moments for sure will clear up as it developed.
  • Do not take thoughtlessly to the testing phase. Before the market launch of a major application it must go through the process of testing by QA specialists that will help identify performance problems, inconsistencies with the specification, usability and other issues. Even if your application is programmed by well-known gurus, believing that they can not make mistakes and miscalculations is utopian.
  • You can cut the budget by reducing the functionality of the application, for example, if you make a pilot version, some additional features of application can be postponed.
  • If you invite tender and get from one of the potential implementers comparatively low estimate of the cost, do not rush to stop the choice on him but try to understand what he offers, and most importantly what he can (able) to implement. It is possible that this developer treats the problem in a different way than you do, and he misses some important and expensive parts.
  • Consider works distribution between various implementers, for example, if you have an eye on a good UI designer, give him a piece of work to create graphics for the application, and do not order the design from a company that does applications coding for you, but design services of which in your opinion, are overpriced. But in this case you have to remember about the risks of loss of time for communications between members of distributed team.
  • Agree for the industry traditional 50% upfront payment only if you are confident in the reliability of a business partner. Always affirm the payment terms by formal contract.
  • Generally, the more money you invest in the development of mobile application, the better result you can count on. But if you invest in the project also your heart, then you are guaranteed success!

The development of each mobile project is unique and demands to itself the creative approach. So it is impossible to determine in advance exactly how much the service costs for the development of the mobile application. But it is not worth saving on mobile applications, if you do decide to do it and implement your business plans. It is important to get a good, comfortable, functional application that will appeal to and be useful for users. It is better to not to do it at all than to make an application that can alienate customers, create to them a negative experience with your company.

Rockwolf team is always happy to give you a free preliminary estimate of your mobile application and advise the best solutions. And when we agree – to implement your mobile plans and dreams for reasonable money with the best quality and on time.

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Tips for customers of mobile applications https://rockwolf-apps.com/tips-for-customers-of-mobile-applications/ Thu, 12 Jun 2014 17:05:31 +0000 https://rockwolf-apps.com/?p=35726

The basic principle of success in any market, including the market of mobile applications – is to be easier, more convenient and faster. Business should take into account the fact that, if today it does not pay attention to the benefits of mobility, tomorrow its competitors will take advantage of these benefits. What kind of benefits they are:

  • Mobile solutions form an entirely new channel of advertising for businesses
  • Open up a new direction for successful business development
  • Help to increase customer activity and growth of sales of goods and services
  • Create a platform to promote new products and services
  • Can be considered as a new independent commercial product
  • Provide communication with the society
  • Form the company’s image as an innovative, marching in step with the times

Before you contact a mobile app design company to place your order, understand the features of today’s mobile platforms and their audiences, along with the basics of mobile marketing, so that you know what exactly to ask the designers for.

As in any other activity, the most important thing is to determine the goals. Educated and active people are the audience of today’s smartphones. Young people are more easily dare try something new, while the older generation hardly takes innovation. Is this your audience? For what purpose do you want to go out at this audience:
  • To increase brand loyalty?
  • To create a convenient additional marketing tool?
  • To open a new sales channel?
How many smartphone users in the region under your care? Can you count on 10% of them? And on 50%? Analyze the analytics on this issue in your area. Are you satisfied with the current audience, or do you work more on the future?
2. Examine the target audience
Think about your users. Mobile application should offer a new experience that is different from your web site or web service. If the functions you have in mind for your application, you can also conveniently run through the site and you do not care about tops of the App Store, then mobile version of the site will be more suitable for you. Yes, there will be more coverage of the audience, up to 90% of users of all platforms, but their involvement is much lower due to the nature and resolution of mobile devices. Also note that to create a mobile version of the site is much cheaper than making a universal cross-platform mobile application that will work on the basic quality smartphones. The only exception is the application in the form of graphic games.
Mobile applications market B2C looking for ways to attract and entertain a bored audience. For these people, the main thing – the emotions and new sensations, so the mobile application is designed to delight the discerning taste.
For the B2B market and its business audience will be important to get up to date and relevant information, rather than something funny. The business audience does not have time; they love and appreciate convenience in the first place, so the main effort in the development of mobile applications here should be on creating solutions that will make their lives better, faster and easier.
Audience initiate the contact if you guessed their expectations, and thus your dollars spent on advertising will be paid off.
3. Choose a platform
When you have decided on the goals and studied the audience, it is time to decide on the mobile platform. It’s recommended to choose between the iPhone and Android (forget the fancy WP8, Blackberry, Bada, and especially Symbian). If you select two platforms, you will need twice more money, twice more time, and twice more effort, but in return, you get twice as much of the potential audience and new channels of promotion.
If you do not have the resources or desire to immediately rush into the pool with your head – start with a platform which for the technical conclusions of your executive developers of mobile solutions best suited for your purposes. Often this is Android, which is less “closed” than iOS. You can do a detailed comparison of the advantages and disadvantages of both platforms, a lot of interesting articles on the subject can be found on the Internet. In addition, if you prefer a simpler version, such as a single platform where all features are available, then you can reach out to companies like GoSite and similar ones. You may be able to get the interface that you need for your business from them.
If one of your sales channels is a site, be sure to look at the statistics of visits, check whether iPhone and Android users visit your site, how many of them, where they come from, and what they do on the site. Statistics can tell you which platform to choose and what to offer to users.
4. Think about promotion
To create a good mobile application is only one third of work, you have to tell the user about app and hold their interest. Therefore, before the development think of which user’s tasks you are going to solve and how you will find users. Be sure to assign a person responsible for the promotion of mobile applications, it would be great to choose an employee dedicated only to these tasks.
He will have to at least disseminate the information with reviews of your application on sites, to tell about the application on resources relevant to your business (probably you already work with them), to monitor the installations of application, its use by users, users comments. He may need to complement and update the information in the application. And if there is a budget for advertising, he is in charge of media planning.
In the market today there are many players offering similar services. And the business has two options: to try to promote free software on their own, having filled bumps, or turn to professionals that put in the top App Store or Android Market your product. Hit the Top application automatically means a significant increase in downloads per day. Statistics might also help you choose payment options for your platforms which may vary from one platform to another. The concept of recurring payments or one-time payments for to use the software/application does build a relationship between the customer and the developer and for that, you would need to get in touch with the experts who could help you out with it.
In most cases, it is not recommended to develop the application within the company, it’ll cost more and the quality will be worse. It is easier to work with a contractor that specializes in the development of mobile applications. But do not treat it carelessly, take the time to search and interact with the contractor. You can see here the various ways in which you could search for a app developing company and get in touch with them.
The first step after contacting them is to write a short paper describing your business, audience and purpose of creating a mobile application, and then assemble a list of potential contractors. Driven into the search engine the words “Mobile Development” or choose from ratings of mobile developers. There are many such ratings.
The rating is made on a completely different KPI, so the relevance of the data is questionable. While on the other hand, this is the information that can help your business at the initial stage of selecting contractor.
Further it is recommend the following:
  • Look through mobile apps portfolio of each contractor, take a look at the design, read user feedback. If you dislike the candidate, feel free to exclude him from the list. But also remember that often the most important projects the contractor could do under the protection of NDA, so firstly ask whether the company has NDA-projects the development experience of which might be interesting to you. A good manager will tell you the surface of such projects without violating the conditions of an NDA. You decide whether to believe the manager or not. If you are a good psychologist, you will figure it out.
  • Contact with the rest, check the time and cost of developing your specific project.
  • Try to talk to a manager who will work on your project, notice how is he going into the project, whether he can offer you good solutions and ideas.
  • Talk to previous customers of candidates. You can get their contact information from the managers or directly contact with companies in the portfolio.
  • Find out whether the development team uses coding standards and provides a good readable and self-documenting code. It is important for the continued support of the project.
  • Look for a development team that is ready for long-term cooperation and support of the project, even if your project is simple and small. The fact is that sooner or later you will understand that your mobile line, your product must be developed and modernized to keep an increase of success. And who will do the job better, if not the team that originally developed your project. Otherwise, if you select a single developer, a freelancer, so that possibly save the budget, then you might need to look for a new developer to design the next version of the application. And it will be even more difficult, as any developer will tell you that working with other people’s code is more expensive or will offer all rewritten from scratch.
  • Be wary of suspiciously low price, offers of free product support, free bug fixes after putting the product into operation. Your joy of low price is guaranteed to be quickly overshadowed by the same poor quality of work or refusal to perform free work. Think about it, software company makes money, in fact, by selling their experts’ labor. If these labors are given for free, the company knowingly works at a loss.
6. Evaluate the results
When you have run the mobile application and have made initial progress, be sure to evaluate whether you achieved your goals and in which amount. If you are not able to gather an audience, try a few more promotion channels and investing in advertising. Constantly monitor the users’ comments at AppStore/Google Play. You will understand, if something went wrong, and will come up with a second version of app, which will be perceived better and will allow you to walk through the old channels of promotion again.
If after three or four months, you have at least partially achieved your goals and your application is used by people – go ahead. And do not forget to experiment.
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How to choose the best mobile platform for your application https://rockwolf-apps.com/business-etiquette/ Tue, 06 Aug 2013 12:16:23 +0000 http://presscore.dream-demo.com/dummy/?p=123
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You create a business application, mobile software for corporate clients or want to use a purely marketing potential of the smartphone. Which platform do you choose? Perhaps the decision should be made until the development is not started?

Try to answer the following questions:

  • Is there really a great need for your business in a mobile application?
  • Where will you find the users of application?
  • What resources are required for the development of your application and how much of them are already available?
  • The application must be complex or simple?
  • Is it likely that your application will be blocked by the platform?

During the development and launching of the application, you have to juggle these restrictions to try to create the best mobile strategy for your company. Also, if you want to understand whether a mobile application or other business changes could benefit your customers more, you can do market research as well. Look for tools or research methods such as MaxDiff Analysis to acquire analytic data and make decisions accordingly that would profit your and your clients, both.

Commersial iOS

The obvious choice seems to be Apple iOS, but that’s not quite true. Of course, Apple has a single platform that works across all product lines iPhone and iPad. But what if your business and Apple’s vision for your business – bipolar things? You will not know if the application you are developing will get to the AppStore until it is fully debugged and represented the company censors. If the application suddenly does not cater some of Apple’s qualities so that Apple does not want to put it in its shop, you will lose the investment in the development, because according to the contract between you and Apple, application distribution bypassing the App Store is prohibited.

Defragmented Android

The idea which wasn’t taken on iOS can be implemented on Android. Vendors of applications for this mobile OS has more flexibility. But, look at the comments to programs in the store Google Play, and you will find a long list of complaints kind of “this software works on the first device, it slows down on the second one, and on the third one does not start at all.”

Then focus on a number of identical or more common among the circle of potential users of Android-devices. For example, Amazon Kindle Fire. There will be many options of your application to customize for each device, adjust it under a smartphone or tablet. This will make the application fully compatible with the device group.

Weak competitors

iOS and Android platforms are followed by Windows Phone, BlackBerry, and once-popular Symbian, and also less well-known operating systems. All of them have a small share of the market, and this is the main factor not to develop versions for these platforms.

Despite the fact that Microsoft is investing heavily in the development of Windows Phone, the popularity of this platform still far behind iOS and Android.

HTML5 as universal tool

HTML5-applications running on browsers compatible with this language, positioning themselves as cross-platform. The idea is that they should work on any platform that supports web standards. Despite this, the exception to the rule does exist. Even large corporations are not always able to cope with the problem of optimization of the application. For example, HTML5-app Facebook criticized for slow loading pages.

In our experience and according to our experts, such flaws of cross-platform solutions should be distinguished:

  • Extremely poor performance
  • Not all phone features available for application
  • Html 5 frameworks have limitations

And yet, we can assume that the technology for its strategy works fine. If you need to develop something simple and feasible within the limitations of HTML5 for both platforms. Also, if Apple closed the AppStore’s door in front of you, you can still create an application for HTML 5 for clients of your business.

Even large corporations are not always able to cope with the problem of optimization of the application. For example, HTML5-app Facebook criticized for slow loading pages.

But before deciding on HTML5 and, for example PhoneGap framework, look in the browser search bar for phrase “PhoneGap vs Native”.

Rockwolf Company often advises its customers to create two Native applications: one for Android and one for iOS in parallel or in series, first Android, and then iOS because of the greater flexibility of Android. When developing in series you first run-in the main functionality in a single platform, and for the second platform develop already using some experience.

It is also important to understand that each platform has its own standards and requirements for UI (Android UI, iOS UI). So do not think that having developed graphics for one platform, you do not have to separately develop the same for the other platform. It is sufficient to list a variety of screen sizes Android smartphones and rigorous selection iOS apps in AppStore.

So, let’s list the advantages of both the most popular and notable platforms.

Advantages of Android:

  1. The largest database of users
    IOS and Android ecosystems are huge, however, numerous studies show that the Android platform is still superior to iOS in size and is growing much faster. Recently the company Nielsen, a global leader in consumer behavior research, presented a report, according to which the share of Android in the mobile market is 48.5%, while the share of iOS – 32%. In addition, the company NPD Group, engaged in market research, published a study according to which 60% of the devices sold in the U.S. in the first quarter of 2012, are a family of Android. The share of iOS accounted for 29%. According to statistics from Google, daily activates 850,000 new Android-devices
  2. Advantages of “sleeping area”
    In some way Android is similar to the accommodation in a residential area – not in great demand with the public, but a great opportunity for quick-witted first buyers. Compare with the desired, but very expensive real estate on the iOS. Company Xyologic, dedicated to research applications, says that breaking into the top hundred iOS-applications is becoming more complex. “We see that in the last 5 months activity of production applications for iOS has decreased. We keep tracking several key indicators, particularly the number of new applications, caught the top hundred. “Google Play, by contrast, shows a steady increase. Xyologic reports that in March 2012, the volume of downloads of all the top 25 free applications exceeded the same positions in the iOS.

    According to statistics from Google, daily activates 850,000 new Android-devices.

    Perhaps the reason is that Android offers options for exploring applications, which helps new applications to win the market.
  3. Full search functionality
    Often the Apple App Store and Google Play function as search engines for mobile applications. IOS search capabilities are limited – marketers cannot see users’ requests to increase the number of downloads of the application. Therefore, great importance gets the application rating, which is reflected in the value of market research. To achieve top line ranking competitors can apply large budgets, in the hope that advertising will pay for the costs.
    Google Play conversely provides full-text search, facilitating the users to select a specific application. This structural difference determines the behavior of users. Ratings are less influenced by the number of people involved. Research by Fiksu shows that 80% of users find the application Google play through search without searching through the shop.
    Also, the marketers have access to the statistics of peak requests. With it, they optimize the title and description, and even change the application settings. In general, search capabilities provide a little-known Google Play applications and brand additional funds in the fight for new users.
  4. Lower costs to attract users
    The days when the written application was distributed by itself have passed. The success of the application is now provided with promotion and marketing opportunities. In a less saturated market, Google Play has an advantage – a lower cost of attracting users. Moreover, incorporating digital marketing strategies through SEO services can also target potential customers. Fiksu recently conducted an analysis of the available advertising media, which showed that the advertising possibilities of Android instruments exceed iOS by 12%. And since large shipments involve a discount price, these advertising services were 40% lower than the iOS service.
  5. Fewer problems with confidentiality
    In recent months, the government and the press significantly increased control over the observance of confidentiality. Long used by the iOS method of marketing attribution was based on the Unique Device Identifier (UDID). This is a device ID, which is widely perceived as the digital equivalent of a social security number. Apple’s recent attempts to deviate from this principle has caused confusion in the market of iOS. As a result, marketers use many third-party solutions, each with its own pros and cons, which leads to fragmentation of the advertising market of iOS. This uncertainty forces developers to consider.
    Android provides a standard mechanism for marketing attribution. It is understandable and consistent with generally accepted practices that marketers use the last 15 years. Android automatically downloads the information requested and anonymously tracks the download source. Simple and transparent solution.
  6. Highly accurate methods of marketing attribution
    Marketing attribution in iOS uses several methods that tend to require matching user data in the databases of advertisers and marketing firms like Epsilon (go to this website to know more). This principle of organization can lead to errors and inconsistencies. In particular, there may appear an overlap of users conversions so that the same conversion will be counted by multiple sources of traffic. Android uses a serial mechanism of marketing attribution.
  7. Agility, Fast Turnaround – Ideal testing ground
    In a rapidly developing market of applications, the ability to adapt quickly is extremely valuable. Google Play created the perfect environment for the development of applications: Developers can quickly respond to feedback and literally in a few hours update the application to Google Play. For comparison, the process of checking the application in Apple App Store often takes more than a week, and if you are having problems the application should be re-tested. Such delays and lack of confidence in the result may create serious problems in the design. For developers who plan to refine their applications through rapid feedback and frequent updates using tools such as feature toggle, Google Play could be an ideal testing ground.
  8. Acquisition of various skills
    With the rapid deployment of applications in Google Play and lower advertising costs Developers can learn from Android, for example, the rapid deployment of applications and reduce advertising costs. Wednesday Android allows you to test and refine the application, so that later you will be able to apply the skills learned in developing and deploying iOS-applications with a high chance of success.
  9. Rank by better reflecting the preferences of users
    Application rating is considered the main factor in the growth of users. Google Play and iOS use different methods to define it. To determine the iOS rating great importance has the application downloads. Ranking of applications that do not often downloaded by users, quickly falls. The algorithm for calculating the Google rating works quite differently. Applications rating will increase as the date of its storage on the device.
  10. Better monetization
    Research by Fiksu showed that the number of Android users, ready to pay for the application roughly equivalent, and sometimes higher than the same iOS indicator. So that the proper identification of target groups can expect equally good results.
    Of course, the monetization of Google Play is of concern – published reports estimate the monetization scheme, used in iOS, higher. However, it should be noted that the gap is rapidly shrinking. The company Flurry, perhaps, the principal investigator of the issue, said that the main reason for shrinking the gap is to use the mechanism of payment. Flurry and other experts predict improvement after integration Google Wallet and Google Checkout services. This improvement seems to have begun. The company Distimo, dedicated to research in the field of mobile applications, announces 80% increase in average daily revenue for the top 200 applications in the U.S. for the period from December 2011 to March 2012. Moreover, in its article Treat Android as a first-class citizen … it’ll pay off! developer company of games TinyCo said that indicator ARPPU (average users payment amount) in Google Play and iTunes approximately complies with the iOS indicator, as well as noted that the performance of Amazon significantly exceeded the similar indicator of iOS
    An additional reason: An easier transition to the Amazon Store
    Amazon app store is running on Android, which simplifies the process of verifying the application. Noteworthy recent study demonstrating that users are more willing to buy the Amazon store applications than users of the AppStore and Google Play.

Lets now consider iOS.

  1. Indissoluble connection of the operating system and device
    It seems that this feature is a great disadvantage, and at the same time a step up. Applications are developed just under one device with certain characteristics (iPhone, iPad, including the iPod touch). Thus, users will not experience glitches and hardware problems such as incompatibility.
  2. Battery
    Android users believe that their platform is not fully debugged in terms of using battery power. It is known, when working Android drains the battery very quickly. To manage the process special tricks should be treated at a cost of considerable time. iPhone users know exactly how much their device lives. There are definitely no problems with charging “apple” products.
  3. Proper multitasking
    IOS platform differs by successfully implemented multitasking. Without any difficulties an utility can be minimized and maximized. The most important thing is that the minimized programs have no effect on the operating system and do not reduce the battery life. Another huge advantage is the fact that each active process is easy to close in a few movements.
  4. Comfortable work with wireless tools
    In iOS access to the network via Wi-Fi is used. Therefore, the device without outside help determine what to turn on. When there is no Wi-Fi nearby, mobile technology of transferring data turns on, and turns off automatically when it is not in use.
  5. Easy to learn
    iPhone smartphones and iPad tablets work well “out of the box.”
    You purchase a certain device, open up and start to use it. Additionally, you can install the required application. All this makes it very easy and understandable. Even a novice user can understand how to use the device. And, of course, what Apple does best of all is user interfaces. In interfaces Apple is apart from the competition.
  6. The lack of fragmentation
    At least in comparison to Android. Now there are not lots of iOS-based device, they are all manufactured by Apple. A bit more screen sizes have appeared after the iPad mini and iPhone 5, but it still not such a great problem as in the situation with Android
  7. Large user base
    All of these benefits in fact are benefits to the users who buy devices on iOS platform, thus ensuring the stability of the large number of potential users of your application written for this platform. Owners of Apple devices say that having an iPhone or iPad is prestigious, nice and comfortable. Device market with the iPhone OS is growing.

    it is much easier for iOS users to spend money in order to purchase your program.

  8. Qualitative users
    Apple is expensive. Devices based on iOS are not bought by the poor people, so that it is much easier for iOS users to spend money in order to purchase your program.
  9. Closed Platform
    This is not only disadvantage, but also the advantage of a higher level of security (in theory). Also, nothing interfere with the desire to turn a closed system in the open (again, in theory).

Conclusion

Conventional wisdom is that to create a successful mobile application developers must write the first under iOS, and then on Android can now be considered invalid. The situation has changed. Android offers developers a great proving ground for testing applications for polishing and refining. The lower cost of attracting users, the largest user base and an improved scheme of monetizing applications – good arguments in favor of creating a strong business on Android, and then using the acquired skills to iOS, which is still the other half of the users, the quality users that are willing to pay for applications (of course for the good ones).

Of course, there cannot be a generic approach to selecting a platform. Consult with experts in developing mobile solutions who will prompt for every business with its specific objectives the best strategy to gain mobile market.

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